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Computer Animation$
Animation-Simply speaking, animation is the process of making films, movies,
videos or computer games in which drawings or models of people and animals
seem to move. The illusion, in fact, is created by the consecutive display
of images of static elements. In the case of film and video production, it
refers to techniques by which each frame of a film or a movie is produced
individually. There are various methods of generating these frames. It can
be done with the help of computers, by photographing a drawn or painted
image, or by repeatedly making small changes to a model unit, and then
photographing the result with a special animation camera. When the film is
viewed after stringing the frames together, ?persistence of vision? creates
an illusion of continuous movement.
Generating such a film is usually very labor-intensive and tedious in
?traditional? animation. In the case of computer animation, however, the
process is much less labor-intensive, and generally much cheaper. The other
advantage of computer animation is a bigger margin of error, because the use
of digital files helps to undo any mistakes up to a certain number of
steps.Although animation has been mostly used for entertainment, now it is
being increasingly used as instructional animation and educational animation
to support explanation and learning.The "animated cartoon, " as developed
early in the last century and refined by Walt Disney and others, requires up
to 24 distinct drawings for one second of animation.
Animation being a very time-consuming and often very expensive process, most
of animation for TV and movies is done in professional animation studios.
The field of independent animation, however, has existed at least since the
1950s, when animation was produced by independent studios or individuals.
Many independent animation producers have now joined the professional
animation industry.
Limited animation is a method by which production can be enhanced and costs
decreased by taking recourse to "short cuts" in the animation process. This
method was pioneered by UPA and popularized (some say exploited) by Hanna-Barbera,
and adapted by other studios as cartoons moved from movie theaters to
television.
Animation$
Simply speaking, animation is the process of making films, movies, videos or
computer games in which drawings or models of people and animals seem to
move. The illusion, in fact, is created by the consecutive display of images
of static elements. In the case of film and video production, it refers to
techniques by which each frame of a film or a movie is produced
individually. There are various methods of generating these frames. It can
be done with the help of computers, by photographing a drawn or painted
image, or by repeatedly making small changes to a model unit, and then
photographing the result with a special animation camera. When the film is
viewed after stringing the frames together, ?persistence of vision? creates
an illusion of continuous movement.
Generating such a film is usually very labor-intensive and tedious in
?traditional? animation. In the case of computer animation, however, the
process is much less labor-intensive, and generally much cheaper. The other
advantage of computer animation is a bigger margin of error, because the use
of digital files helps to undo any mistakes up to a certain number of
steps.Although animation has been mostly used for entertainment, now it is
being increasingly used as instructional animation and educational animation
to support explanation and learning.The "animated cartoon, " as developed
early in the last century and refined by Walt Disney and others, requires up
to 24 distinct drawings for one second of animation.
Animation being a very time-consuming and often very expensive process, most
of animation for TV and movies is done in professional animation studios.
The field of independent animation, however, has existed at least since the
1950s, when animation was produced by independent studios or individuals.
Many independent animation producers have now joined the professional
animation industry.Limited animation is a method by which production can be
enhanced and costs decreased by taking recourse to "short cuts" in the
animation process. This method was pioneered by UPA and popularized (some
say exploited) by Hanna-Barbera, and adapted by other studios as cartoons
moved from movie theaters to television.
Computer Animation Takes The Lead$
There?s really no stopping the various types of media from going high-tech.
Technology used from the broadcast and print media to the multimedia is
advancing almost every day. Animation in the movies and television is just
one example.Animation is responsible for the funny, adorable and sometimes
tough cartoon characters we love to see on TV and in the movies. Before, it
the making of cartoons was just done manually (drawn by hand) but now,
computer animation is the latest trend. Walt Disney used to be synonymous to
cartoons but today, numerous companies have gotten into the business of
animation. The latest buzz is that Disney Animation officers are planning to
return the Walt Disney studios in Burbank, California to its original status
as an exclusive hand-drawn animation company. ?Lilo and Stitch? was Disney?s
last hand-drawn and big hit animated film.